Switch
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class Switch(**properties: Any)
Superclasses: Widget, InitiallyUnowned, Object
Implemented Interfaces: Accessible, Actionable, Buildable, ConstraintTarget
GtkSwitch is a “light switch” that has two states: on or off.
The user can control which state should be active by clicking the
empty area, or by dragging the slider.
GtkSwitch can also express situations where the underlying state changes
with a delay. In this case, the slider position indicates the user’s recent
change (represented by the active property), while the
trough color indicates the present underlying state (represented by the
state property).
See state_set for details.
Shortcuts and Gestures
GtkSwitch supports pan and drag gestures to move the slider.
CSS nodes
switch
├── image
├── image
╰── slider
GtkSwitch has four css nodes, the main node with the name switch and
subnodes for the slider and the on and off images. Neither of them is
using any style classes.
Accessibility
GtkSwitch uses the SWITCH role.
Constructors
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class Switch
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classmethod new() → Widget
Creates a new GtkSwitch widget.
Methods
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class Switch
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get_active() → bool
Gets whether the GtkSwitch is in its “on” or “off” state.
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get_state() → bool
Gets the underlying state of the GtkSwitch.
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set_active(is_active: bool) → None
Changes the state of self to the desired one.
- Parameters:
is_active – True if self should be active, and False otherwise
-
set_state(state: bool) → None
Sets the underlying state of the GtkSwitch.
This function is typically called from a state_set
signal handler in order to set up delayed state changes.
See state_set for details.
- Parameters:
state – the new state
Properties
-
class Switch
-
props.active: bool
The type of the None singleton.
-
props.state: bool
The type of the None singleton.
Signals
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class Switch.signals
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activate() → None
Emitted to animate the switch.
Applications should never connect to this signal,
but use the active property.
-
state_set(state: bool) → bool
The type of the None singleton.
- Parameters:
state – the new state of the switch