ThreadedSocketService#
Added in version 2.22.
Superclasses: SocketService, SocketListener, Object
A GThreadedSocketService is a simple subclass of SocketService
that handles incoming connections by creating a worker thread and
dispatching the connection to it by emitting the
run signal in the new thread.
The signal handler may perform blocking I/O and need not return until the connection is closed.
The service is implemented using a thread pool, so there is a
limited amount of threads available to serve incoming requests.
The service automatically stops the SocketService from accepting
new connections when all threads are busy.
As with SocketService, you may connect to
run, or subclass and override the default
handler.
Constructors#
- class ThreadedSocketService
- classmethod new(max_threads: int) SocketService#
Creates a new
ThreadedSocketServicewith no listeners. Listeners must be added with one of theSocketListener“add” methods.Added in version 2.22.
- Parameters:
max_threads – the maximal number of threads to execute concurrently handling incoming clients, -1 means no limit
Methods#
- class ThreadedSocketService
- do_run(self, connection: SocketConnection, source_object: Object) bool#
- Parameters:
connection
source_object
Properties#
Signals#
- class ThreadedSocketService.signals
- run(connection: SocketConnection, source_object: Object | None = None) bool#
The type of the None singleton.
- Parameters:
connection – a new
SocketConnectionobject.source_object – the source_object passed to
add_address().
Virtual Methods#
- class ThreadedSocketService
- do_run(connection: SocketConnection, source_object: Object) bool#
The type of the None singleton.
- Parameters:
connection
source_object