SimpleAction#
Superclasses: Object
Implemented Interfaces: Action
A GSimpleAction
is the obvious simple implementation of the
Action
interface. This is the easiest way to create an action for
purposes of adding it to a SimpleActionGroup
.
Constructors#
- class SimpleAction
- classmethod new(name: str, parameter_type: VariantType | None = None) SimpleAction #
Creates a new action.
The created action is stateless. See
new_stateful()
to create an action that has state.Added in version 2.28.
- Parameters:
name – the name of the action
parameter_type – the type of parameter that will be passed to handlers for the
SimpleAction
::activate signal, orNone
for no parameter
- classmethod new_stateful(name: str, parameter_type: VariantType | None, state: Variant) SimpleAction #
Creates a new stateful action.
All future state values must have the same
VariantType
as the initialstate
.If the
state
Variant
is floating, it is consumed.Added in version 2.28.
- Parameters:
name – the name of the action
parameter_type – the type of the parameter that will be passed to handlers for the
SimpleAction
::activate signal, orNone
for no parameterstate – the initial state of the action
Methods#
- class SimpleAction
- set_enabled(enabled: bool) None #
Sets the action as enabled or not.
An action must be enabled in order to be activated or in order to have its state changed from outside callers.
This should only be called by the implementor of the action. Users of the action should not attempt to modify its enabled flag.
Added in version 2.28.
- Parameters:
enabled – whether the action is enabled
- set_state(value: Variant) None #
Sets the state of the action.
This directly updates the ‘state’ property to the given value.
This should only be called by the implementor of the action. Users of the action should not attempt to directly modify the ‘state’ property. Instead, they should call
change_state()
to request the change.If the
value
GVariant is floating, it is consumed.Added in version 2.30.
- Parameters:
value – the new
Variant
for the state
Properties#
- class SimpleAction
-
- props.parameter_type: VariantType#
The type of the None singleton.
Added in version 2.28.
- props.state_type: VariantType#
The type of the None singleton.
Added in version 2.28.
Signals#
- class SimpleAction.signals
- activate(parameter: Variant | None = None) None #
Indicates that the action was just activated.
parameter
will always be of the expected type, i.e. the parameter type specified when the action was created. If an incorrect type is given when activating the action, this signal is not emitted.Since GLib 2.40, if no handler is connected to this signal then the default behaviour for boolean-stated actions with a
None
parameter type is to toggle them via theSimpleAction
::change-state signal. For stateful actions where the state type is equal to the parameter type, the default is to forward them directly toSimpleAction
::change-state. This should allow almost all users ofSimpleAction
to connect only one handler or the other.Added in version 2.28.
- Parameters:
parameter – the parameter to the activation, or
None
if it has no parameter