RoundedRect#
- class RoundedRect(*args, **kwargs)#
A rectangular region with rounded corners.
Application code should normalize rectangles using
normalize; this function will ensure that
the bounds of the rectangle are normalized and ensure that the corner
values are positive and the corners do not overlap.
All functions taking a GskRoundedRect as an argument will internally
operate on a normalized copy; all functions returning a GskRoundedRect
will always return a normalized one.
The algorithm used for normalizing corner sizes is described in the CSS specification.
Methods#
- class RoundedRect
- contains_point(point: Point) bool#
Checks if the given
pointis inside the rounded rectangle.- Parameters:
point – the point to check
- contains_rect(rect: Rect) bool#
Checks if the given
rectis contained inside the rounded rectangle.- Parameters:
rect – the rectangle to check
- init(bounds: Rect, top_left: Size, top_right: Size, bottom_right: Size, bottom_left: Size) RoundedRect#
Initializes the given
GskRoundedRectwith the given values.This function will implicitly normalize the
GskRoundedRectbefore returning.- Parameters:
bounds – a
graphene_rect_tdescribing the boundstop_left – the rounding radius of the top left corner
top_right – the rounding radius of the top right corner
bottom_right – the rounding radius of the bottom right corner
bottom_left – the rounding radius of the bottom left corner
- init_from_rect(bounds: Rect, radius: float) RoundedRect#
Initializes
selfto the givenboundsand sets the radius of all four corners toradius.- Parameters:
bounds – a
graphene_rect_tradius – the border radius
- intersects_rect(rect: Rect) bool#
Checks if part of the given
rectis contained inside the rounded rectangle.- Parameters:
rect – the rectangle to check
- is_rectilinear() bool#
Checks if all corners of
selfare right angles and the rectangle covers all of its bounds.This information can be used to decide if
newornewshould be called.
- normalize() RoundedRect#
Normalizes the passed rectangle.
This function will ensure that the bounds of the rectangle are normalized and ensure that the corner values are positive and the corners do not overlap.
- offset(dx: float, dy: float) RoundedRect#
Offsets the bound’s origin by
dxanddy.The size and corners of the rectangle are unchanged.
- Parameters:
dx – the horizontal offset
dy – the vertical offset
- shrink(top: float, right: float, bottom: float, left: float) RoundedRect#
Shrinks (or grows) the given rectangle by moving the 4 sides according to the offsets given.
The corner radii will be changed in a way that tries to keep the center of the corner circle intact. This emulates CSS behavior.
This function also works for growing rectangles if you pass negative values for the
top,right,bottomorleft.- Parameters:
top – How far to move the top side downwards
right – How far to move the right side to the left
bottom – How far to move the bottom side upwards
left – How far to move the left side to the right