Quaternion#
Added in version 1.0.
- class Quaternion(*args, **kwargs)#
A quaternion.
The contents of the Quaternion structure are private
and should never be accessed directly.
Constructors#
- class Quaternion
- classmethod alloc() Quaternion#
Allocates a new
Quaternion.The contents of the returned value are undefined.
Added in version 1.0.
Methods#
- class Quaternion
- add(b: Quaternion) Quaternion#
Adds two
Quaternionaandb.Added in version 1.10.
- Parameters:
b – a
Quaternion
- dot(b: Quaternion) float#
Computes the dot product of two
Quaternion.Added in version 1.0.
- Parameters:
b – a
Quaternion
- equal(b: Quaternion) bool#
Checks whether the given quaternions are equal.
Added in version 1.0.
- Parameters:
b – a
Quaternion
- init(x: float, y: float, z: float, w: float) Quaternion#
Initializes a
Quaternionusing the given four values.Added in version 1.0.
- Parameters:
x – the first component of the quaternion
y – the second component of the quaternion
z – the third component of the quaternion
w – the fourth component of the quaternion
- init_from_angle_vec3(angle: float, axis: Vec3) Quaternion#
Initializes a
Quaternionusing anangleon a specificaxis.Added in version 1.0.
- Parameters:
angle – the rotation on a given axis, in degrees
axis – the axis of rotation, expressed as a vector
- init_from_angles(deg_x: float, deg_y: float, deg_z: float) Quaternion#
Initializes a
Quaternionusing the values of the Euler angles on each axis.See also:
init_from_euler()Added in version 1.0.
- Parameters:
deg_x – rotation angle on the X axis (yaw), in degrees
deg_y – rotation angle on the Y axis (pitch), in degrees
deg_z – rotation angle on the Z axis (roll), in degrees
- init_from_euler(e: Euler) Quaternion#
Initializes a
Quaternionusing the givenEuler.Added in version 1.2.
- Parameters:
e – a
Euler
- init_from_matrix(m: Matrix) Quaternion#
Initializes a
Quaternionusing the rotation components of a transformation matrix.Added in version 1.0.
- Parameters:
m – a
Matrix
- init_from_quaternion(src: Quaternion) Quaternion#
Initializes a
Quaternionwith the values fromsrc.Added in version 1.0.
- Parameters:
src – a
Quaternion
- init_from_radians(rad_x: float, rad_y: float, rad_z: float) Quaternion#
Initializes a
Quaternionusing the values of the Euler angles on each axis.See also:
init_from_euler()Added in version 1.0.
- Parameters:
rad_x – rotation angle on the X axis (yaw), in radians
rad_y – rotation angle on the Y axis (pitch), in radians
rad_z – rotation angle on the Z axis (roll), in radians
- init_from_vec4(src: Vec4) Quaternion#
Initializes a
Quaternionwith the values fromsrc.Added in version 1.0.
- Parameters:
src – a
Vec4
- init_identity() Quaternion#
Initializes a
Quaternionusing the identity transformation.Added in version 1.0.
- invert() Quaternion#
Inverts a
Quaternion, and returns the conjugate quaternion ofq.Added in version 1.0.
- multiply(b: Quaternion) Quaternion#
Multiplies two
Quaternionaandb.Added in version 1.10.
- Parameters:
b – a
Quaternion
- normalize() Quaternion#
Normalizes a
Quaternion.Added in version 1.0.
- scale(factor: float) Quaternion#
Scales all the elements of a
Quaternionqusing the given scalar factor.Added in version 1.10.
- Parameters:
factor – a scaling factor
- slerp(b: Quaternion, factor: float) Quaternion#
Interpolates between the two given quaternions using a spherical linear interpolation, or SLERP, using the given interpolation
factor.Added in version 1.0.
- Parameters:
b – a
Quaternionfactor – the linear interpolation factor
- to_angle_vec3() tuple[float, Vec3]#
Converts a quaternion into an
angle,axispair.Added in version 1.0.
- to_angles() tuple[float, float, float]#
Converts a
Quaternionto its corresponding rotations on the Euler angles on each axis.Added in version 1.2.
- to_matrix() Matrix#
Converts a quaternion into a transformation matrix expressing the rotation defined by the
Quaternion.Added in version 1.0.
- to_radians() tuple[float, float, float]#
Converts a
Quaternionto its corresponding rotations on the Euler angles on each axis.Added in version 1.2.
- to_vec4() Vec4#
Copies the components of a
Quaternioninto aVec4.Added in version 1.0.