VectorRenderer#

class VectorRenderer(**properties: Any)#

Superclasses: MapSource, Object

Implemented Interfaces: Initable

A MapSource that renders tiles from a given vector data source.

Constructors#

class VectorRenderer
classmethod new(id: str, style_json: str) VectorRenderer#

Creates a new VectorRenderer from the given JSON style.

The stylesheet should contain a list of tile sources. Tiles will be downloaded using TileDownloaders.

See the MapLibre Style Specification for details on style_json, but be aware that libshumate does not support every feature of the specification.

Parameters:
  • id – an ID for the map source

  • style_json – a vector style

Methods#

class VectorRenderer
get_sprite_sheet() VectorSpriteSheet#

Gets the sprite sheet used to render icons and textures.

Added in version 1.1.

classmethod is_supported() bool#

Checks whether libshumate was compiled with vector tile support. If it was not, vector renderers cannot be created or used.

set_data_source(name: str, data_source: DataSource) None#

Adds a data source to the renderer.

Currently, VectorRenderer only supports one data source and throws an error if the style does not contain exactly one data source. However, support for multiple sources may be added in the future, so this method accepts a name parameter. If the name does not match the one expected by the style, this method will have no effect.

Added in version 1.2.

Parameters:
  • name – the name of the data source

  • data_source – a DataSource

set_sprite_sheet(sprites: VectorSpriteSheet) None#

Sets the sprite sheet used to render icons and textures.

Added in version 1.1.

Parameters:

sprites – a VectorSpriteSheet

set_sprite_sheet_data(sprites_pixbuf: Pixbuf, sprites_json: str) bool#

Sets the sprite sheet used by the style JSON to render icons and textures.

The existing sprite_sheet property will be replaced with a new instance of VectorSpriteSheet.

Deprecated since version 1.1: Use the methods of sprite_sheet instead.

Parameters:
  • sprites_pixbuf – a Pixbuf

  • sprites_json – a JSON string

Properties#

class VectorRenderer
props.sprite_sheet: VectorSpriteSheet#

The type of the None singleton.

Added in version 1.1.

props.style_json: str#

The type of the None singleton.