StateChange#
- class StateChange#
These are the different state changes an element goes through.
NULL
wzxhzdk:0 PLAYING
is called an upwards state change
and PLAYING
wzxhzdk:1 NULL
a downwards state change.
Methods#
Fields#
- class StateChange
- NULL_TO_NULL#
The type of the None singleton.
- NULL_TO_READY#
The type of the None singleton.
- PAUSED_TO_PAUSED#
The type of the None singleton.
- PAUSED_TO_PLAYING#
The type of the None singleton.
- PAUSED_TO_READY#
The type of the None singleton.
- PLAYING_TO_PAUSED#
The type of the None singleton.
- PLAYING_TO_PLAYING#
The type of the None singleton.
- READY_TO_NULL#
The type of the None singleton.
- READY_TO_PAUSED#
The type of the None singleton.
- READY_TO_READY#
The type of the None singleton.