State#

class State#

The possible states an element can be in. States can be changed using set_state() and checked using get_state().

Fields#

class State
NULL#

The type of the None singleton.

PAUSED#

The type of the None singleton.

PLAYING#

The type of the None singleton.

READY#

The type of the None singleton.

VOID_PENDING#

The type of the None singleton.