State
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class State
The possible states an element can be in. States can be changed using
set_state() and checked using get_state().
Methods
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class State
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get_name() → str
Gets a string representing the given state.
Fields
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class State
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NULL
The NULL state or initial state of an element.
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PAUSED
The element is PAUSED, it is ready to accept and
process data. Sink elements however only accept one
buffer and then block.
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PLAYING
The element is PLAYING, the Clock is running and
the data is flowing.
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READY
The element is ready to go to PAUSED.
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VOID_PENDING
No pending state.