:right-sidebar: True GLUniformType =================================================================== .. currentmodule:: gi.repository.Gsk .. class:: GLUniformType :no-contents-entry: This defines the types of the uniforms that ``GskGLShaders`` declare. It defines both what the type is called in the GLSL shader code, and what the corresponding C type is on the Gtk side. Fields ------ .. rst-class:: interim-class .. class:: GLUniformType :no-index: .. attribute:: BOOL The type of the None singleton. .. attribute:: FLOAT The type of the None singleton. .. attribute:: INT The type of the None singleton. .. attribute:: NONE The type of the None singleton. .. attribute:: UINT The type of the None singleton. .. attribute:: VEC2 The type of the None singleton. .. attribute:: VEC3 The type of the None singleton. .. attribute:: VEC4 The type of the None singleton.