UserContentManager#
Added in version 2.6.
Superclasses: Object
Manages user-defined content which affects web pages.
Using a UserContentManager
user CSS style sheets can be set to
be injected in the web pages loaded by a WebView
, by
add_style_sheet()
.
To use a UserContentManager
, it must be created using
new()
, and then used to construct
a WebView
. User style sheets can be created with
new()
.
User style sheets can be added and removed at any time, but they will affect the web pages loaded afterwards.
Constructors#
- class UserContentManager
- classmethod new() UserContentManager #
Creates a new user content manager.
Added in version 2.6.
Methods#
- class UserContentManager
- add_filter(filter: UserContentFilter) None #
Adds a
UserContentFilter
to the givenUserContentManager
.The same
UserContentFilter
can be reused with multipleUserContentManager
instances.Filters need to be saved and loaded from
UserContentFilterStore
.Added in version 2.24.
- Parameters:
filter – A
UserContentFilter
- add_script(script: UserScript) None #
Adds a
UserScript
to the givenUserContentManager
.The same
UserScript
can be reused with multipleUserContentManager
instances.Added in version 2.6.
- Parameters:
script – A
UserScript
- add_style_sheet(stylesheet: UserStyleSheet) None #
Adds a
UserStyleSheet
to the givenUserContentManager
.The same
UserStyleSheet
can be reused with multipleUserContentManager
instances.Added in version 2.6.
- Parameters:
stylesheet – A
UserStyleSheet
- register_script_message_handler(name: str, world_name: str | None = None) bool #
Registers a new user script message handler in script world.
After it is registered, scripts can use
window.webkit.messageHandlers.<name>.postMessage(value)
to send messages. Those messages are received by connecting handlers to theUserContentManager
::script-message-received signal. The handler name is used as the detail of the signal. To avoid race conditions between registering the handler name, and starting to receive the signals, it is recommended to connect to the signal before registering the handler name:WebKitWebView *view = webkit_web_view_new (); WebKitUserContentManager *manager = webkit_web_view_get_user_content_manager (); g_signal_connect (manager, "script-message-received::foobar", G_CALLBACK (handle_script_message), NULL); webkit_user_content_manager_register_script_message_handler (manager, "foobar");
Registering a script message handler will fail if the requested name has been already registered before.
If
None
is passed as theworld_name
, the default world will be used.The registered handler can be unregistered by using
unregister_script_message_handler()
.Added in version 2.40.
- Parameters:
name – Name of the script message channel
world_name – the name of a
WebKitScriptWorld
- register_script_message_handler_with_reply(name: str, world_name: str | None = None) bool #
Registers a new user script message handler in script world with name
world_name
.Different from
register_script_message_handler()
, when using this function to register the handler, the connected signal is script-message-with-reply-received, and a reply provided by the user is expected. Otherwise, the user will receive a default undefined value.If
None
is passed as theworld_name
, the default world will be used. Seeregister_script_message_handler()
for full description.Registering a script message handler will fail if the requested name has been already registered before.
The registered handler can be unregistered by using
unregister_script_message_handler()
.Added in version 2.40.
- Parameters:
name – Name of the script message channel
world_name – the name of a
WebKitScriptWorld
- remove_all_filters() None #
Removes all content filters from the given
UserContentManager
.Added in version 2.24.
- remove_all_scripts() None #
Removes all user scripts from the given
UserContentManager
See also
remove_script()
.Added in version 2.6.
- remove_all_style_sheets() None #
Removes all user style sheets from the given
UserContentManager
.Added in version 2.6.
- remove_filter(filter: UserContentFilter) None #
Removes a filter from the given
UserContentManager
.Since 2.24
- Parameters:
filter – A
UserContentFilter
- remove_filter_by_id(filter_id: str) None #
Removes a filter by the given identifier.
Removes a filter from the given
UserContentManager
given the identifier of aUserContentFilter
as returned byget_identifier()
.Added in version 2.26.
- Parameters:
filter_id – Filter identifier
- remove_script(script: UserScript) None #
Removes a
UserScript
from the givenUserContentManager
.See also
remove_all_scripts()
.Added in version 2.32.
- Parameters:
script – A
UserScript
- remove_style_sheet(stylesheet: UserStyleSheet) None #
Removes a
UserStyleSheet
from the givenUserContentManager
.See also
remove_all_style_sheets()
.Added in version 2.32.
- Parameters:
stylesheet – A
UserStyleSheet
- unregister_script_message_handler(name: str, world_name: str | None = None) None #
Unregisters a previously registered message handler in script world with name
world_name
. IfNone
is passed as theworld_name
, the default world will be used.Note that this does not disconnect handlers for the
UserContentManager
::script-message-received signal; they will be kept connected, but the signal will not be emitted unless the handler name is registered again.See also
register_script_message_handler()
.Added in version 2.40.
- Parameters:
name – Name of the script message channel
world_name – the name of a
WebKitScriptWorld
Signals#
- class UserContentManager.signals
- script_message_received(value: Value) None #
The type of the None singleton.
Added in version 2.8.
- Parameters:
value – the value received from the JavaScript world.
- script_message_with_reply_received(value: Value, reply: ScriptMessageReply) bool #
The type of the None singleton.
Added in version 2.40.
- Parameters:
value – the value received from the JavaScript world.
reply – the
ScriptMessageReply
to send the reply to the script message.