Cursor#
Superclasses: Object
GdkCursor
is used to create and destroy cursors.
Cursors are immutable objects, so once you created them, there is no way to modify them later. You should create a new cursor when you want to change something about it.
Cursors by themselves are not very interesting: they must be bound to a
window for users to see them. This is done with set_cursor
or set_device_cursor
. Applications will typically
use higher-level GTK functions such as gtk_widget_set_cursor()
instead.
Cursors are not bound to a given Display
, so they can be shared.
However, the appearance of cursors may vary when used on different
platforms.
Named and texture cursors#
There are multiple ways to create cursors. The platform’s own cursors
can be created with new_from_name
. That function lists
the commonly available names that are shared with the CSS specification.
Other names may be available, depending on the platform in use. On some
platforms, what images are used for named cursors may be influenced by
the cursor theme.
Another option to create a cursor is to use new_from_texture
and provide an image to use for the cursor.
To ease work with unsupported cursors, a fallback cursor can be provided.
If a Surface
cannot use a cursor because of the reasons mentioned
above, it will try the fallback cursor. Fallback cursors can themselves have
fallback cursors again, so it is possible to provide a chain of progressively
easier to support cursors. If none of the provided cursors can be supported,
the default cursor will be the ultimate fallback.
Constructors#
- class Cursor
- classmethod new_from_callback(callback: Callable[[Cursor, int, float, Any], Tuple[Texture | None, int, int, int, int]], data: Any = None, fallback: Cursor | None = None) Cursor | None #
Creates a new callback-based cursor object.
Cursors of this kind produce textures for the cursor image on demand, when the
callback
is called.Added in version 4.16.
- Parameters:
callback – the
GdkCursorGetTextureCallback
data – data to pass to
callback
fallback – the
GdkCursor
to fall back to when this one cannot be supported
- classmethod new_from_name(name: str, fallback: Cursor | None = None) Cursor | None #
Creates a new cursor by looking up
name
in the current cursor theme.A recommended set of cursor names that will work across different platforms can be found in the CSS specification:
“none”
“default”
“help”
“pointer”
“context-menu”
“progress”
“wait”
“cell”
“crosshair”
“text”
“vertical-text”
“alias”
“copy”
“no-drop”
“move”
“not-allowed”
“grab”
“grabbing”
“all-scroll”
“col-resize”
“row-resize”
“n-resize”
“e-resize”
“s-resize”
“w-resize”
“ne-resize”
“nw-resize”
“sw-resize”
“se-resize”
“ew-resize”
“ns-resize”
“nesw-resize”
“nwse-resize”
“zoom-in”
“zoom-out”
- Parameters:
name – the name of the cursor
fallback –
None
or theGdkCursor
to fall back to when this one cannot be supported
- classmethod new_from_texture(texture: Texture, hotspot_x: int, hotspot_y: int, fallback: Cursor | None = None) Cursor #
Creates a new cursor from a
GdkTexture
.- Parameters:
texture – the texture providing the pixel data
hotspot_x – the horizontal offset of the “hotspot” of the cursor
hotspot_y – the vertical offset of the “hotspot” of the cursor
fallback – the
GdkCursor
to fall back to when this one cannot be supported
Methods#
- class Cursor
- get_fallback() Cursor | None #
Returns the fallback for this
cursor
.The fallback will be used if this cursor is not available on a given
GdkDisplay
. For named cursors, this can happen when using nonstandard names or when using an incomplete cursor theme. For textured cursors, this can happen when the texture is too large or when theGdkDisplay
it is used on does not support textured cursors.
- get_hotspot_x() int #
Returns the horizontal offset of the hotspot.
The hotspot indicates the pixel that will be directly above the cursor.
Note that named cursors may have a nonzero hotspot, but this function will only return the hotspot position for cursors created with
new_from_texture
.
- get_hotspot_y() int #
Returns the vertical offset of the hotspot.
The hotspot indicates the pixel that will be directly above the cursor.
Note that named cursors may have a nonzero hotspot, but this function will only return the hotspot position for cursors created with
new_from_texture
.